City of the Shadows


City of the Shadows is a tactical fighting RPG game, with a unique real-time fighting system developed by Abys Arts. The game narrative is driven by the players’ actions and delivered progressively through different episodes, creating a unique, innovative experience for players.

Grimm has been involved in the development of the City of the Shadows since its inception. We have provided both creative and technical know-how to Abys Arts’ team during all phases of development; from pipeline creation to character design.

Character and weapon designs were deeply integrated with United to make sure the results achieved during 3D modeling, texturing and rigging were perfectly transferred to the game.

Project details

  • Year: 2015
  • Project: Branding
  • Customer: Wallahia Inc.
  • Designer: Arnie Schwarzie